Added a bunch of new speed paintings to the gallery (many of which made their debut on this blog). Most of these are not sci-fi / fantasy related, but based on landscape photographs from around the world. I found the exercise to be a lot of fun, and I know the practice will help me when I start back into my robots, creatures and alien landscapes in January. So enjoy the change of pace, and for all your hardcore sci-fi folk, don't worry, I have some great new ideas for 2009 that I think you'll enjoy!
The Details: Added two Sketches called "Twin Peaks 2" and "Grabbot Sketch", added two Color Roughs called "Eruption" and "Red Devil", and added 5 speed painting studies called "Cliffs Of Moher", "Big Sur Sunset", "Lake Mead Sunset", "Lausanne", and "Distant Hills".
Visit http://www.neilblevins.com to see the new work.
Thanks to everyone for your support!
Visit for new sci-fi and fantasy artwork I've made, new tools I've written for 3dsmax or maya, 2d and 3d tutorials, photos of the Ashley Wood World War Robot collection, and updates to my metal webzine Soulkiller. Updated a few times a week!
Saturday, December 20, 2008
Friday, December 19, 2008
SoulburnScripts Updated Dec 19th 2008
Max script update:
Updated several older scripts, here's the major updates:
splinePainter: Added ability to close the spline after creation.
sLib: Added sLibPowerNurbsFilter.
powerSolidManager: Also works on Power Nurbs now.
parameterManager: Added a progress bar to startup, hopefully it'll build it's list a little faster, or at least you'll know it hasn't crashed. Fixed a couple of crash bugs.
modifierUtilities: Changed the default modifiers. You can get the old set back by making your own custom set of default modifiers.
wireBundler: Modified the parameters of SplineMesher to create more consistent results.
http://www.neilblevins.com/soulburnscripts/soulburnscripts.htm
Thanks to everyone for your support.
Updated several older scripts, here's the major updates:
splinePainter: Added ability to close the spline after creation.
sLib: Added sLibPowerNurbsFilter.
powerSolidManager: Also works on Power Nurbs now.
parameterManager: Added a progress bar to startup, hopefully it'll build it's list a little faster, or at least you'll know it hasn't crashed. Fixed a couple of crash bugs.
modifierUtilities: Changed the default modifiers. You can get the old set back by making your own custom set of default modifiers.
wireBundler: Modified the parameters of SplineMesher to create more consistent results.
http://www.neilblevins.com/soulburnscripts/soulburnscripts.htm
Thanks to everyone for your support.
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